cc.game.onStart = function(){
    cc.view.setDesignResolutionSize(960, 640, cc.ResolutionPolicy.SHOW_ALL);
	cc.view.resizeWithBrowserSize(true);
    //load resources
    cc.LoaderScene.preload(G_CCS, function () {
        cc.director.runScene(ms.createScene(ms.UIMenZheng2));
    }, this);
};

ms = {};
cc.game.run();